In Gals Panic and Bishoujo Battle Cyber Panic!, after you draw a box, whatever was silhouetted underneath is revealed. In regular Qix you're just drawing boxes. In Qix, the goal of the game is to uncover 70 per cent or so of the playfield by drawing "boxes," while avoiding enemies as you do so. In those games, the main "hook" was that by playing well you'd get to reveal the silhouette of a character that, at the start of the level, was completely hidden. The game is a homage to Gals Panic, a series of super-lewd arcade games in the 90's. ![]() Related reading: My review of one of the first Qix games, the original Game Boy version.
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